Flutter webview 웹페이지 크롤링

2022. 5. 12. 22:15Flutter 플러터/플러터 구현, 프로젝트

yaml 파일 등을 수정하거나 pubdev, dependencies 추가할 때 주석 넣으면 오류 뜨고 컴파일 안된다. 주석은 지우자..


1.

pubspec yaml 에서 webview 추가

  cupertino_icons: ^1.0.2
  webview_flutter: ^3.0.4


 

<안드로이드 설정 WEB>

1. 안드로이드 yaml 설정

   <application
        android:label="web_app"
        android:name="${applicationName}"
        android:icon="@mipmap/ic_launcher"
        <!-- added from me -->
        <!-- web 사용시 커미션 주고받는 안드로이드 아래 코드 -->
        android:usesCleartextTraffic = "true" >

11

2. build grade

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId "com.example.web_app"
        minSdkVersion 19
//        minSdkVersion flutter.minSdkVersion
        targetSdkVersion flutter.targetSdkVersion
        versionCode flutterVersionCode.toInteger()
        versionName flutterVersionName
    }

flutter 가 16 버전이면 19버전 이상으로 바꾸기.

 

<IOS 설정 WEB>

1. plist

2. adding 할 code

<key>io.flutter.embedded_views_preview</key>
	<string>YES</string>
	<key>NSAppTransportSecurity</key>
	<dict>
	<key>NSAllowsArbitraryLoads</key>
	<true/>
	<key>NSAllowsArbitraryLoadsInWebContent</key>
	<true/>
	</dict>

3. MAIN

1) import package

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:webview_flutter/webview_flutter.dart';

2) variable 선언 및 stf 위젯 생성

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key}) : super(key: key);

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  //completer : data 받았는지 안받았는지 알려줌
  //1. variable
  final Completer<WebViewController> _controller =
      Completer<WebViewController>();
  bool isloading = true;
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('WebView'),
      ),

3) 크롤링할 웹사이트 stack 안에 담기. 그러면 그 데이터 기반 웹사이트 화면 위에 내 앱 관련 버튼이 뜨게 됨

      body: Stack(
        children: [
          WebView(
            initialUrl: 'https://webtoon.kakao.com/',
            javascriptMode: JavascriptMode.unrestricted,
            onWebViewCreated: (WebViewController webViewController) {
              _controller.complete(webViewController);
            },
            onPageFinished: (finish) {
              setState(() {
                isloading = false;
              });
            },
            onPageStarted: (start) {
              setState(() {
                isloading = true;
              });
            },
          ),
          isloading
              ? const Center(
                  child: CircularProgressIndicator(),
                )
              : Stack(),
        ],
      ),

4. button

      //web의 floatingactionbutton
      floatingActionButton: FutureBuilder<WebViewController>(
        future: _controller.future,
        builder: (BuildContext context,
            AsyncSnapshot<WebViewController> controller) {
          if (controller.hasData) {
            return FloatingActionButton(
              onPressed: () {
                controller.data!.goBack();
              },
              child: const Icon(Icons.arrow_back),
            );
          }
          return Stack();
        },

 


전체코드

//import 'dart:async';

// import 'dart:async';

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:webview_flutter/webview_flutter.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key}) : super(key: key);

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  //completer : data 받았는지 안받았는지 알려줌
  //1. variable
  final Completer<WebViewController> _controller =
      Completer<WebViewController>();
  bool isloading = true;
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('WebView'),
      ),
      //X축은 ROW, Y축은 COLUMN, Z축 (위로쌓기)은 STACK
      body: Stack(
        children: [
          WebView(
            initialUrl: 'https://webtoon.kakao.com/',
            javascriptMode: JavascriptMode.unrestricted,
            onWebViewCreated: (WebViewController webViewController) {
              _controller.complete(webViewController);
            },
            onPageFinished: (finish) {
              setState(() {
                isloading = false;
              });
            },
            onPageStarted: (start) {
              setState(() {
                isloading = true;
              });
            },
          ),
          isloading
              ? const Center(
                  child: CircularProgressIndicator(),
                )
              : Stack(),
        ],
      ),

      //web의 floatingactionbutton
      floatingActionButton: FutureBuilder<WebViewController>(
        future: _controller.future,
        builder: (BuildContext context,
            AsyncSnapshot<WebViewController> controller) {
          if (controller.hasData) {
            return FloatingActionButton(
              onPressed: () {
                controller.data!.goBack();
              },
              child: const Icon(Icons.arrow_back),
            );
          }
          return Stack();
        },
      ),
    );
  }
}

//flutter memory 관리
//1. context : alert
//2. snapshot : 한 화면 내에서 화면 구성 ㅗ왔다갔다 할때 메모리 정리. 전에꺼, 다음꺼.